
Skill
nemo-mbridge-perf-moe-hardware-configs
optimize MoE training hardware configurations
Description
Representative MoE training playbooks by hardware platform and model family. Summarizes rounded throughput bands, parallelism patterns, and common tuning stacks.
SKILL.md
MoE Hardware Configuration Reference
Stable docs: @docs/training/moe-optimization.md Card: @skills/nemo-mbridge-perf-moe-hardware-configs/card.yaml
Quick Platform Playbook
| Platform | Typical MoE strategy | What usually matters most |
|---|---|---|
| H100 | DeepEP + stronger PP + moderate TP | communication overlap and PP efficiency |
| B200 | DeepEP + MXFP8 + careful PP layout | container quality and tuned comm settings |
| GB200 | HybridEP + partial CUDA graphs + CPU cleanup | host overhead, topology-aware dispatch, memory headroom |
| GB300 | HybridEP + newer FP8 and kernel stack | same GB200 playbook, usually with a higher ceiling |
First Answer Checklist
For hardware playbook questions, answer from these canonical rows before adding throughput caveats:
| Workload | Hardware | Dispatcher | Layout |
|---|---|---|---|
| DSV3 | H100 | DeepEP | TP=2, EP=64, PP=8, VPP=4 |
| DSV3 | GB200/GB300 | HybridEP | TP=1, EP=64, PP=4, VPP=4 |
| Qwen3 235B | H100 | DeepEP | TP=2, EP=32, PP=8, VPP=4 |
| Qwen3 235B | GB200 | HybridEP | TP=1 or 2, EP=32-64, PP=4, VPP=unspecified |
For Qwen3 235B on GB200, explicitly say VPP=unspecified; do not invent or
extrapolate VPP=12 unless a measured row provides it. Include TE-scoped CUDA
graph scopes (attn, moe_router, moe_preprocess),
CUDA_DEVICE_MAX_CONNECTIONS selection,
PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True, NCCL_GRAPH_REGISTER=0,
GB200/GB300 CPU-side tuning, and the warning not to cargo-cult tracker rows.
Rounded Performance Bands
These are intentionally rounded so the document stays durable as the tracker moves. Treat them as planning ranges, not exact promises.
| Workload family | Hardware | Typical band | Representative shape |
|---|---|---|---|
| DSV3, large-scale | H100 | low-to-mid hundreds TFLOPS/GPU, high-teens MFU | TP2, EP64, PP8, DeepEP |
| DSV3, large-scale | B200 | high-hundreds TFLOPS/GPU, mid-teens MFU | TP1, EP32, PP8, DeepEP |
| DSV3, large-scale | GB200 | around 1K TFLOPS/GPU, low-20s MFU | TP1, EP64, PP4, HybridEP |
| DSV3, large-scale | GB300 | above the GB200 band, often mid-20s MFU | TP1, EP64, PP4, HybridEP |
| Qwen3 235B | H100 | low-300s TFLOPS/GPU, around 30% MFU | TP2, EP32, PP8, DeepEP |
| Qwen3 235B | GB200 | high-hundreds TFLOPS/GPU in tuned runs | TP1 or TP2, EP32-64, PP4, HybridEP |
| Qwen3 30B | H100 | low-200s TFLOPS/GPU | TP1, EP8, PP1, DeepEP |
| Qwen3-Next 80B | GB200 | low-300s TFLOPS/GPU in BF16-class runs | TP1, EP32, PP2, HybridEP |
Representative Config Families
DSV3 on H100
Dispatcher: DeepEP
TP=2 EP=64 PP=8 VPP=4
Routing: force balance
Recompute: light-to-moderate selective recompute
Priority: overlap communication and keep PP efficient
DSV3 on B200
Dispatcher: DeepEP
TP=1 EP=32 PP=8 VPP=2 or similar
Precision: MXFP8-class
Recompute: selective recompute around MLA up-projection and MLP-side modules
Priority: container quality, PP layout, and DeepEP SMS tuning
DSV3 on GB200 or GB300
Dispatcher: HybridEP
TP=1 EP=64 PP=4 VPP=4
Precision: MXFP8-class
CUDA Graph: attn + moe_router + moe_preprocess
Priority: HybridEP, CPU optimization, and graph-friendly static shapes
Qwen3 235B on H100
Dispatcher: DeepEP
TP=2 EP=32 PP=8 VPP=4
Recompute: norm and activation-side selective recompute
Priority: communication overlap and router-path cleanup
Qwen3 235B on GB200
Dispatcher: HybridEP
TP=1 or 2 EP=32 to 64 PP=4 VPP=unspecified unless measured
CUDA Graph: attn + moe_router + moe_preprocess
Recompute: moe_act, mlp, or norm depending on memory pressure
Priority: balance throughput against memory headroom
Qwen3-Next 80B on GB200
Dispatcher: HybridEP
TP=1 EP=32 PP=2 VPP around 4
CUDA Graph: attn + moe_router + moe_preprocess
Priority: pipeline layout and grouped GEMM quality
Cross-Cutting Patterns
PP layout
E= embeddingt= transformerm= MTPL= loss|= stage boundary
The biggest platform difference is usually not just the dispatcher. It is the combination of dispatcher, PP shape, and whether VPP keeps each stage balanced.
Recompute strategy
| Memory pressure | Starting point |
|---|---|
| low | none or a very narrow selective set |
| moderate | moe_act, mlp, norm, or similar selective modules |
| high | model-specific up-projection plus selective MoE and MLP modules |
| extreme or long-context | full recompute only if the selective path still does not fit |
Environment variables
CUDA_DEVICE_MAX_CONNECTIONS=1
CUDA_DEVICE_MAX_CONNECTIONS=32 # common when EP overlap and CUDA graphs are combined
PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True
NCCL_GRAPH_REGISTER=0
CPU-side tuning
On GB200 and GB300, CPU affinity and general host-overhead cleanup can move the needle almost as much as a dispatcher swap. Treat them as first-class tuning work, not as afterthoughts.
Pitfalls
- Do not cargo-cult a tracker row: the winning config usually depends on routing mode, container, and PP layout as much as on hardware name.
- Container quality matters: large regressions can come from the software stack rather than the model recipe.
- VPP must be intentional: a bad VPP split can erase the gain from a better dispatcher.
- Compare absolute throughput, not only MFU: MFU can mislead when switching between BF16, FP8, and other precision modes.
- Force-balance routing is the safer benchmark default: keep routing mode fixed when comparing hardware or dispatcher stacks.
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