
Description
This skill should be used when the user asks about "sprites", "sprite API", "Sprites.dev", "cloud sandbox", "remote execution with sprites", "sprite CLI", "sprite filesystem API", "sprite sessions", or needs guidance on working with Sprites.dev cloud development environments.
SKILL.md
Sprites.dev API Knowledge
Overview
Sprites.dev provides persistent cloud sandboxes (called "sprites") for running code remotely. Key features:
- Persistent ext4 filesystems that survive hibernation
- Auto-hibernation after 30 seconds of inactivity (no compute cost when idle)
- Instant wake on any request
- Session management for long-running processes
- Filesystem API for direct file operations
CLI Reference
Sprite Management
sprite create <name> # Create new sprite
sprite list # List all sprites
sprite use <name> # Set active sprite for directory
sprite use # Show current active sprite
sprite destroy <name> # Delete sprite (permanent)
Command Execution
sprite exec "command" # One-off execution
sprite exec -detachable "command" # Detachable session
sprite exec -env KEY=VAL "command" # With environment variables
sprite exec -dir /path "command" # With working directory
sprite exec -file local:/remote "cmd" # Upload file before exec
Session Management
sprite sessions list # List running sessions
sprite sessions attach <id> # Reattach to session
sprite sessions kill <id> # Terminate session
Detach from session: Press Ctrl+\ (keeps running in background)
Port Forwarding
sprite proxy <port> # Forward sprite port to localhost
Filesystem API
Base URL: https://api.sprites.dev/v1
Auth: Authorization: Bearer <token>
Write File
curl -X PUT \
-H "Authorization: Bearer $TOKEN" \
-H "Content-Type: application/octet-stream" \
--data-binary "@localfile.txt" \
"https://api.sprites.dev/v1/sprites/NAME/fs/write?path=remote.txt&workingDir=/home/sprite&mkdir=true"
Read File
curl -H "Authorization: Bearer $TOKEN" \
"https://api.sprites.dev/v1/sprites/NAME/fs/read?path=file.txt&workingDir=/home/sprite"
List Directory
curl -H "Authorization: Bearer $TOKEN" \
"https://api.sprites.dev/v1/sprites/NAME/fs/list?path=.&workingDir=/home/sprite"
Delete
curl -X DELETE \
-H "Authorization: Bearer $TOKEN" \
-H "Content-Type: application/json" \
-d '{"path":"file.txt","workingDir":"/home/sprite","recursive":false,"asRoot":false}' \
"https://api.sprites.dev/v1/sprites/NAME/fs/delete"
Authentication
Token stored in ~/.sprites/sprites.json after running sprite org auth.
Extract token:
jq -r '.token' ~/.sprites/sprites.json
Best Practices
- Use detachable sessions for long-running processes (dev servers, builds, tests)
- Sync git-tracked files rather than entire directories to avoid bloat
- Port forward for accessing web UIs running in sprites
- Check sessions before creating new ones to avoid orphaned processes
- Sprites hibernate automatically - no need to manually stop them
- Use checkpoints for creating clean restore points (filesystem snapshots)
Common Patterns
Development Server
sprite create my-dev
sprite use my-dev
# sync files
sprite exec -detachable "npm run dev"
sprite proxy 3000
# Access at localhost:3000
CI-style Execution
sprite exec "npm install && npm test && npm run build"
Background Build
sprite exec -detachable "npm run build:watch"
sprite sessions list # to monitor
More from Fly.io
View publishersprites
manage persistent microVMs with Sprites
sprites-antigravity-plugin
Jul 12Code ExecutionInfrastructureSandboxingsprites-checkpoint
manage Sprite checkpoints and snapshots
sprites-antigravity-plugin
Jul 12AutomationMaintenanceOperationssprites-cleanup
clean up stale Sprites and environments
sprites-antigravity-plugin
Jul 12AutomationMaintenanceOperationssprites-list
list and inspect Fly.io Sprites
sprites-antigravity-plugin
Jul 12CLIInfrastructureSandboxingsprites-new
create isolated Sprite development environments
sprites-antigravity-plugin
Jul 12Code ExecutionInfrastructureSandboxingsprites-run
run commands inside Fly.io Sprites
sprites-antigravity-plugin
Jul 12CLICode ExecutionSandboxing