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Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save\u002Fdebug\u002Fperformance strategy.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},"openai","OpenAI","https:\u002F\u002Fpexgzepcugksgbtrxkhf.supabase.co\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Forg-logos\u002Fopenai.png",[12,16,19],{"name":13,"slug":14,"type":15},"Architecture","architecture","tag",{"name":17,"slug":18,"type":15},"Game Development","game-development",{"name":20,"slug":21,"type":15},"Frontend","frontend",3992,"https:\u002F\u002Fgithub.com\u002Fopenai\u002Fplugins","2026-04-06T18:42:24.28509",null,465,[],{"repoUrl":23,"stars":22,"forks":26,"topics":29,"description":30},[],"OpenAI Plugins","https:\u002F\u002Fgithub.com\u002Fopenai\u002Fplugins\u002Ftree\u002FHEAD\u002Fplugins\u002Fgame-studio\u002Fskills\u002Fweb-game-foundations","---\nname: web-game-foundations\ndescription: Set browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save\u002Fdebug\u002Fperformance strategy.\n---\n\n# Web Game Foundations\n\n## Overview\n\nUse this skill to establish the non-negotiable architecture before implementation starts. Browser games degrade quickly when simulation, rendering, UI, asset loading, and input handling are mixed together.\n\nDefault rule: simulation state is owned outside the renderer, browser UI is not forced into the canvas unless there is a clear reason, and shipped 3D assets default to GLB or glTF 2.0 rather than ad hoc model formats.\n\n## Use This Skill When\n\n- the user has not settled the engine or renderer choice\n- the task is about boundaries, module shape, state ownership, or asset policy\n- multiple specialist skills need one shared architectural frame\n\n## Do Not Stay Here When\n\n- the runtime track is clearly Phaser\n- the runtime track is clearly vanilla Three.js\n- the runtime track is clearly React Three Fiber\n- the task is purely about shipped 3D assets\n\nOnce the stack is clear, hand off to the runtime or asset specialist skill.\n\n## Architecture Rules\n\n1. Separate simulation from rendering.\n   - Simulation owns entities, turns, timers, collisions, progression, and saveable state.\n   - The renderer owns scene composition, animation playback, camera, particles, and input plumbing.\n2. Keep input mapping explicit.\n   - Define actions such as `move`, `confirm`, `cancel`, `ability-1`, and `pause`.\n   - Map physical inputs to actions in one place.\n3. Treat asset loading as a first-class system.\n   - Use stable manifest keys.\n   - Group by domain: characters, environment, UI, audio, FX.\n   - For 3D content, standardize on GLB or glTF 2.0 unless the chosen engine ecosystem requires another format upstream.\n4. Define save\u002Fdebug\u002Fperf boundaries up front.\n   - Save serializable simulation state, not renderer objects.\n   - Keep debug overlays and perf probes easy to toggle.\n5. Use DOM overlays for menus and HUD by default.\n   - Canvas or WebGL should handle the playfield.\n   - DOM should handle text-heavy HUD, menus, settings, and accessibility-sensitive controls.\n   - In 3D, keep the persistent UI budget small so the scene stays readable and interactive.\n6. Lock 3D runtime conventions early.\n   - Choose consistent units, origins, pivots, and naming conventions.\n   - Decide how collision proxies, LODs, and baked lighting data are authored before runtime integration starts.\n\n## Engine Selection\n\n- Default to Phaser for 2D games with sprites, tilemaps, top-down or side-view action, turn-based grids, and classic browser arcade flows.\n- Default to vanilla Three.js for explicit 3D scenes that want direct scene, camera, renderer, and loop control in plain TypeScript or Vite.\n- Default to React Three Fiber when the 3D scene lives inside a React application and needs declarative composition, shared app state, or React-first UI coordination.\n- Use raw WebGL only for shader-heavy or renderer-first projects where engine abstractions would get in the way.\n- Keep Babylon.js and PlayCanvas as alternative-engine paths rather than the default code-generation target.\n\nSee `..\u002F..\u002Freferences\u002Fengine-selection.md` for the default decision table.\n\n## Implementation Checklist\n\nDefine these before writing core code:\n\n- Player fantasy and primary verbs\n- Core loop and loss or reset states\n- Camera model\n- Input action map\n- Simulation modules\n- Renderer modules\n- Asset manifest layout\n- 3D asset format and optimization rules\n- HUD and menu surfaces\n- Save data boundary\n- Debug and perf surfaces\n\n## Anti-Patterns\n\n- Mixing gameplay rules directly into scene callbacks\n- Treating the renderer as the source of truth for game state\n- Putting all HUD and menu UI into the canvas by default\n- Letting asset filenames become the public API instead of manifest keys\n- Shipping unoptimized 3D assets straight from the DCC tool into the browser\n- Mixing camera-control state and menu or modal state without an explicit input boundary\n- Rebuilding architecture every time the game changes genre\n\n## References\n\n- Engine selection: `..\u002F..\u002Freferences\u002Fengine-selection.md`\n- Phaser structure: `..\u002F..\u002Freferences\u002Fphaser-architecture.md`\n- Three.js structure: `..\u002F..\u002Freferences\u002Fthree-webgl-architecture.md`\n- Three.js ecosystem stack: `..\u002F..\u002Freferences\u002Fthreejs-stack.md`\n- React Three Fiber stack: `..\u002F..\u002Freferences\u002Freact-three-fiber-stack.md`\n- 3D asset shipping: `..\u002F..\u002Freferences\u002Fweb-3d-asset-pipeline.md`\n",{"data":34,"body":35},{"name":4,"description":6},{"type":36,"children":37},"root",[38,46,53,59,64,70,90,96,119,124,130,291,297,325,338,344,349,407,413,451,457],{"type":39,"tag":40,"props":41,"children":42},"element","h1",{"id":4},[43],{"type":44,"value":45},"text","Web Game Foundations",{"type":39,"tag":47,"props":48,"children":50},"h2",{"id":49},"overview",[51],{"type":44,"value":52},"Overview",{"type":39,"tag":54,"props":55,"children":56},"p",{},[57],{"type":44,"value":58},"Use this skill to establish the non-negotiable architecture before implementation starts. 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",{"type":39,"tag":166,"props":487,"children":489},{"className":488},[],[490],{"type":44,"value":491},"..\u002F..\u002Freferences\u002Fthree-webgl-architecture.md",{"type":39,"tag":75,"props":493,"children":494},{},[495,497],{"type":44,"value":496},"Three.js ecosystem stack: ",{"type":39,"tag":166,"props":498,"children":500},{"className":499},[],[501],{"type":44,"value":502},"..\u002F..\u002Freferences\u002Fthreejs-stack.md",{"type":39,"tag":75,"props":504,"children":505},{},[506,508],{"type":44,"value":507},"React Three Fiber stack: ",{"type":39,"tag":166,"props":509,"children":511},{"className":510},[],[512],{"type":44,"value":513},"..\u002F..\u002Freferences\u002Freact-three-fiber-stack.md",{"type":39,"tag":75,"props":515,"children":516},{},[517,519],{"type":44,"value":518},"3D asset shipping: ",{"type":39,"tag":166,"props":520,"children":522},{"className":521},[],[523],{"type":44,"value":524},"..\u002F..\u002Freferences\u002Fweb-3d-asset-pipeline.md",{"items":526,"total":646},[527,546,562,574,594,614,634],{"slug":528,"name":528,"fn":529,"description":530,"org":531,"tags":532,"stars":22,"repoUrl":23,"updatedAt":545},"accessibility-and-inclusive-visualization","make data visualizations accessible","Make data visualizations accessible and inclusive. Use when the user needs chart or diagram accessibility guidance, text alternatives for complex visuals, color and contrast review, keyboard support, reduced-motion behavior for animation or parallax, or an accessibility QA workflow for exported figures, UML-like diagrams, and dashboards.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[533,536,539,542],{"name":534,"slug":535,"type":15},"Accessibility","accessibility",{"name":537,"slug":538,"type":15},"Charts","charts",{"name":540,"slug":541,"type":15},"Data Visualization","data-visualization",{"name":543,"slug":544,"type":15},"Design","design","2026-06-30T19:00:57.102",{"slug":547,"name":547,"fn":548,"description":549,"org":550,"tags":551,"stars":22,"repoUrl":23,"updatedAt":561},"agent-browser","automate browser interactions for agents","Browser automation CLI for AI agents. Use when the user needs to interact with websites, verify dev server output, test web apps, navigate pages, fill forms, click buttons, take screenshots, extract data, or automate any browser task. Also triggers when a dev server starts so you can verify it visually.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[552,555,558],{"name":553,"slug":554,"type":15},"Agents","agents",{"name":556,"slug":557,"type":15},"Browser Automation","browser-automation",{"name":559,"slug":560,"type":15},"Testing","testing","2026-04-06T18:41:03.44016",{"slug":563,"name":563,"fn":564,"description":565,"org":566,"tags":567,"stars":22,"repoUrl":23,"updatedAt":573},"agent-browser-verify","verify dev server output with automated browser","Automated browser verification for dev servers. Triggers when a dev server starts to run a visual gut-check with agent-browser — verifies the page loads, checks for console errors, validates key UI elements, and reports pass\u002Ffail before continuing.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[568,569,572],{"name":556,"slug":557,"type":15},{"name":570,"slug":571,"type":15},"Local Development","local-development",{"name":559,"slug":560,"type":15},"2026-04-06T18:41:17.526867",{"slug":575,"name":575,"fn":576,"description":577,"org":578,"tags":579,"stars":22,"repoUrl":23,"updatedAt":593},"agents-sdk","build AI agents on Cloudflare Workers","Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, or chat applications. Covers Agent class, state management, callable RPC, Workflows integration, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[580,581,584,587,590],{"name":553,"slug":554,"type":15},{"name":582,"slug":583,"type":15},"Cloudflare Workers","cloudflare-workers",{"name":585,"slug":586,"type":15},"SDK","sdk",{"name":588,"slug":589,"type":15},"Serverless","serverless",{"name":591,"slug":592,"type":15},"WebSockets","websockets","2026-04-06T18:39:51.717063",{"slug":595,"name":595,"fn":596,"description":597,"org":598,"tags":599,"stars":22,"repoUrl":23,"updatedAt":613},"ai-elements","build chat UIs with AI Elements","AI Elements component library guidance — pre-built React components for AI interfaces built on shadcn\u002Fui. Use when building chat UIs, message displays, tool call rendering, streaming responses, reasoning panels, or any AI-native interface with the AI SDK.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[600,601,604,607,610],{"name":20,"slug":21,"type":15},{"name":602,"slug":603,"type":15},"React","react",{"name":605,"slug":606,"type":15},"shadcn\u002Fui","shadcn-ui",{"name":608,"slug":609,"type":15},"UI Components","ui-components",{"name":611,"slug":612,"type":15},"Vercel","vercel","2026-04-06T18:40:59.619419",{"slug":615,"name":615,"fn":616,"description":617,"org":618,"tags":619,"stars":22,"repoUrl":23,"updatedAt":633},"ai-gateway","configure Vercel AI Gateway","Vercel AI Gateway expert guidance. Use when configuring model routing, provider failover, cost tracking, or managing multiple AI providers through a unified API.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[620,623,626,629,632],{"name":621,"slug":622,"type":15},"AI Infrastructure","ai-infrastructure",{"name":624,"slug":625,"type":15},"Cost Optimization","cost-optimization",{"name":627,"slug":628,"type":15},"LLM","llm",{"name":630,"slug":631,"type":15},"Performance","performance",{"name":611,"slug":612,"type":15},"2026-04-06T18:40:44.377464",{"slug":635,"name":635,"fn":636,"description":637,"org":638,"tags":639,"stars":22,"repoUrl":23,"updatedAt":645},"ai-generation-persistence","implement persistence patterns for AI generations","AI generation persistence patterns — unique IDs, addressable URLs, database storage, and cost tracking for every LLM generation",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[640,641,644],{"name":624,"slug":625,"type":15},{"name":642,"slug":643,"type":15},"Database","database",{"name":627,"slug":628,"type":15},"2026-04-06T18:41:08.513425",600,{"items":648,"total":845},[649,670,693,710,726,743,762,774,788,802,814,829],{"slug":650,"name":650,"fn":651,"description":652,"org":653,"tags":654,"stars":667,"repoUrl":668,"updatedAt":669},"prior-auth-packet-builder","build healthcare prior authorization packets","Build a concise prior authorization packet from local case files and payer policy docs.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[655,658,661,664],{"name":656,"slug":657,"type":15},"Documents","documents",{"name":659,"slug":660,"type":15},"Healthcare","healthcare",{"name":662,"slug":663,"type":15},"Insurance","insurance",{"name":665,"slug":666,"type":15},"Regulatory Compliance","regulatory-compliance",28169,"https:\u002F\u002Fgithub.com\u002Fopenai\u002Fopenai-agents-python","2026-04-16T05:11:39.180399",{"slug":671,"name":671,"fn":672,"description":673,"org":674,"tags":675,"stars":690,"repoUrl":691,"updatedAt":692},"aspnet-core","build ASP.NET Core web applications","Build, review, refactor, or architect ASP.NET Core web applications using current official guidance for .NET web development. Use when working on Blazor Web Apps, Razor Pages, MVC, Minimal APIs, controller-based Web APIs, SignalR, gRPC, middleware, dependency injection, configuration, authentication, authorization, testing, performance, deployment, or ASP.NET Core upgrades.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[676,679,681,684,687],{"name":677,"slug":678,"type":15},".NET","dotnet",{"name":680,"slug":671,"type":15},"ASP.NET Core",{"name":682,"slug":683,"type":15},"Blazor","blazor",{"name":685,"slug":686,"type":15},"C#","csharp",{"name":688,"slug":689,"type":15},"Web Development","web-development",23787,"https:\u002F\u002Fgithub.com\u002Fopenai\u002Fskills","2026-04-12T05:07:02.819491",{"slug":694,"name":694,"fn":695,"description":696,"org":697,"tags":698,"stars":690,"repoUrl":691,"updatedAt":709},"chatgpt-apps","build ChatGPT Apps SDK applications","Build, scaffold, refactor, and troubleshoot ChatGPT Apps SDK applications that combine an MCP server and widget UI. Use when Codex needs to design tools, register UI resources, wire the MCP Apps bridge or ChatGPT compatibility APIs, apply Apps SDK metadata or CSP or domain settings, or produce a docs-aligned project scaffold. Prefer a docs-first workflow by invoking the openai-docs skill or OpenAI developer docs MCP tools before generating code.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[699,702,705,708],{"name":700,"slug":701,"type":15},"Apps SDK","apps-sdk",{"name":703,"slug":704,"type":15},"ChatGPT","chatgpt",{"name":706,"slug":707,"type":15},"MCP","mcp",{"name":9,"slug":8,"type":15},"2026-04-12T05:07:05.468097",{"slug":711,"name":711,"fn":712,"description":713,"org":714,"tags":715,"stars":690,"repoUrl":691,"updatedAt":725},"cli-creator","build CLIs from API docs","Build a composable CLI for Codex from API docs, an OpenAPI spec, existing curl examples, an SDK, a web app, an admin tool, or a local script. Use when the user wants Codex to create a command-line tool that can run from any repo, expose composable read\u002Fwrite commands, return stable JSON, manage auth, and pair with a companion skill.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[716,719,722],{"name":717,"slug":718,"type":15},"API Development","api-development",{"name":720,"slug":721,"type":15},"CLI","cli",{"name":723,"slug":724,"type":15},"Codex","codex","2026-04-12T05:07:04.132762",{"slug":727,"name":727,"fn":728,"description":729,"org":730,"tags":731,"stars":690,"repoUrl":691,"updatedAt":742},"cloudflare-deploy","deploy projects to Cloudflare","Deploy applications and infrastructure to Cloudflare using Workers, Pages, and related platform services. Use when the user asks to deploy, host, publish, or set up a project on Cloudflare.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[732,735,738,739],{"name":733,"slug":734,"type":15},"Cloudflare","cloudflare",{"name":736,"slug":737,"type":15},"Cloudflare Pages","cloudflare-pages",{"name":582,"slug":583,"type":15},{"name":740,"slug":741,"type":15},"Deployment","deployment","2026-04-12T05:07:14.275118",{"slug":744,"name":744,"fn":745,"description":746,"org":747,"tags":748,"stars":690,"repoUrl":691,"updatedAt":761},"define-goal","define and set measurable project goals","Help the user define a concrete, measurable goal before starting work, especially when they ask to use the goal tool, create a goal, set an objective, clarify success criteria, or turn a fuzzy intention into a quantitative outcome. Use this skill for goal creation and goal refinement only; it does not manage durable snapshots, decision logs, or long-running execution artifacts.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[749,752,755,758],{"name":750,"slug":751,"type":15},"Productivity","productivity",{"name":753,"slug":754,"type":15},"Project Management","project-management",{"name":756,"slug":757,"type":15},"Strategy","strategy",{"name":759,"slug":760,"type":15},"Task Management","task-management","2026-05-23T06:17:16.870838",{"slug":763,"name":763,"fn":764,"description":765,"org":766,"tags":767,"stars":690,"repoUrl":691,"updatedAt":773},"figma","translate Figma designs into code","Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, design-to-code implementation, or Figma MCP setup and troubleshooting.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[768,769,771,772],{"name":543,"slug":544,"type":15},{"name":770,"slug":763,"type":15},"Figma",{"name":20,"slug":21,"type":15},{"name":706,"slug":707,"type":15},"2026-04-12T05:06:47.939943",{"slug":775,"name":775,"fn":776,"description":777,"org":778,"tags":779,"stars":690,"repoUrl":691,"updatedAt":787},"figma-code-connect-components","connect Figma designs to code components","Connects Figma design components to code components using Code Connect mapping tools. Use when user says \"code connect\", \"connect this component to code\", \"map this component\", \"link component to code\", \"create code connect mapping\", or wants to establish mappings between Figma designs and code implementations. For canvas writes via `use_figma`, use `figma-use`.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[780,781,784,785,786],{"name":543,"slug":544,"type":15},{"name":782,"slug":783,"type":15},"Design System","design-system",{"name":770,"slug":763,"type":15},{"name":20,"slug":21,"type":15},{"name":608,"slug":609,"type":15},"2026-05-10T05:59:52.971881",{"slug":789,"name":789,"fn":790,"description":791,"org":792,"tags":793,"stars":690,"repoUrl":691,"updatedAt":801},"figma-create-design-system-rules","generate design system rules from Figma","Generates custom design system rules for the user's codebase. Use when user says \"create design system rules\", \"generate rules for my project\", \"set up design rules\", \"customize design system guidelines\", or wants to establish project-specific conventions for Figma-to-code workflows. Requires Figma MCP server connection.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[794,795,796,799,800],{"name":543,"slug":544,"type":15},{"name":782,"slug":783,"type":15},{"name":797,"slug":798,"type":15},"Documentation","documentation",{"name":770,"slug":763,"type":15},{"name":20,"slug":21,"type":15},"2026-05-16T06:07:47.821474",{"slug":803,"name":803,"fn":804,"description":805,"org":806,"tags":807,"stars":690,"repoUrl":691,"updatedAt":813},"figma-implement-design","translate Figma designs into application code","Translates Figma designs into production-ready application code with 1:1 visual fidelity. Use when implementing UI code from Figma files, when user mentions \"implement design\", \"generate code\", \"implement component\", provides Figma URLs, or asks to build components matching Figma specs. For Figma canvas writes via `use_figma`, use `figma-use`.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[808,809,810,811,812],{"name":543,"slug":544,"type":15},{"name":770,"slug":763,"type":15},{"name":20,"slug":21,"type":15},{"name":608,"slug":609,"type":15},{"name":688,"slug":689,"type":15},"2026-05-16T06:07:40.583615",{"slug":815,"name":815,"fn":816,"description":817,"org":818,"tags":819,"stars":690,"repoUrl":691,"updatedAt":828},"hatch-pet","create animated pets for Codex","Create, repair, validate, visually QA, and package Codex-compatible animated pets and pet spritesheets from character art, generated images, company or prospect brand cues, or visual references. Use when a user wants a lightweight-worker Codex pet workflow, a non-pixel custom pet style, a prospect or company mascot pet, or a full 8x9 animated pet atlas with transparent unused cells, QA contact sheets, and pet.json packaging. This skill composes the installed $imagegen system skill for visual generation and uses bundled scripts for deterministic spritesheet assembly.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[820,823,824,827],{"name":821,"slug":822,"type":15},"Animation","animation",{"name":723,"slug":724,"type":15},{"name":825,"slug":826,"type":15},"Creative","creative",{"name":543,"slug":544,"type":15},"2026-05-02T05:31:48.48485",{"slug":830,"name":830,"fn":831,"description":832,"org":833,"tags":834,"stars":690,"repoUrl":691,"updatedAt":844},"imagegen","generate and edit raster images","Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG\u002Fvector\u002Fcode-native assets, extending an established icon or logo system, or building the visual directly in HTML\u002FCSS\u002Fcanvas.",{"slug":8,"name":9,"logoUrl":10,"githubOrg":8},[835,836,837,840,843],{"name":825,"slug":826,"type":15},{"name":543,"slug":544,"type":15},{"name":838,"slug":839,"type":15},"Image Generation","image-generation",{"name":841,"slug":842,"type":15},"Images","images",{"name":9,"slug":8,"type":15},"2026-05-15T06:23:24.312127",675]